Hi
With the release of the new buildings for Rorke's Drift can anyone suggest a good set of rules for wargaming this action.
Cheers
Steve
StevieC wrote:Please excuse my ignorance but would they still be good for the hand to hand fighting around the hospital etc.
I just imagined the rules being used for battles between 2 more well balanced armies if you know what I mean.
Look! This is an empty jeep!!zedeyejoe wrote:With the British fighting from defended positions, the Zulus are limited to the number of units they can get into combat and not being able to get onto flanks. So the Zulus should stand no chance, just like the real action.
Don't forget to swap the shooting and HtH stats around, that makes the British best at what they did best, shoot.
There are two more balanced battles of the Zulu war you could fight instead; one a Zulu victory and the other a British victory.
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