There are a few brief mentions in the rulebook of things like the below, but I can't find the 'core' rule behind them:
- "As this formation change requires an extra move, the unit automatically becomes disordered." (pg 73)
- "Such a unit is automatically disordered ... In effect the evading unit had made two moves: a move and a formation change." (pg 63)
Does anyone know what the core rule is that means multiple moves force an automatic disorder? I can't find it anywhere in the rulebook. Just the above derivations.
In particular, I'm keen to know if this rule in any way helps to disorder skirmishers, so that they can no longer evade. I know it does against irregular troops forced to change formation (as per above), but how about skirmishers in other situations? I'm keen to understand if skirmishers become disordered if you push them around enough in one turn, preventing them from further evading. Otherwise they just seem so formidable except against cavalry.
Best
Mike

