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New GW Paint Range

Your terrain-making, basing and other projects
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Re: New GW Paint Range

Postby Comte Michel » Sun Mar 25, 2012 4:53 pm

I can see I'm gonna have to make a spreadsheet to figure out what colours to use :( If the colours in that GW pdf file are anything to go by they really ****ed up the equivalent to Bleached Bone too. Luckily I grabbed 3 pots of the stuff on thursday so I'm ok for drybrushing for a while :)
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Re: New GW Paint Range

Postby Eversor » Sun Mar 25, 2012 6:00 pm

I took the chance to test the new paints yesterday. It was terrible. Well, not the paints, they are at least as good as the old ones, but the crowded GW store... ;)
The new Base colours are used similar to the old Foundation but there is not this nasty separation of liquid and pigments after you've dilluted it. Especially Ceramite White is great. Three layers of thinned down CW on black primer and you have a plain white miniature that doesn't look chalky.
Drybrushing with the new Dry colours also works well. As these paints are very dry, you don't have the danger of getting stripes or blots because of too wet paint while drybrushing.
All in all I can say that the new paints convinced me for now. But before speaking of a real improvement I want to test some other paints of this range an I also want so see how these paints work with the airbrush. Okay, for the latter ones I won't take the textures or Liquid Green Stuff. :lol:

Johnnie wrote:Why the name change on the pots??? :shock:
The official statement is that they want to make it harder for other companies to produce alternatives with similar names. Does anyone else think of Vallejo? ;)
Besides this there seems to be some legal problem as the producer of the current paints holds the property of the names due to something in the contract. So they had to change the names. But that's only rumour.

Augustus_Gaius wrote:weird how both dark angels green and orkhide shade both convert to Caliban green.. makes me wonder why they where separate to begin with :lol:
Caliban Green is identical to Dark Angels Green.

Humbugged wrote:Re the Vallejo range, whats the difference between the "Game" and "model Colour" range. I saw their foundation paint version and their washes but wasn't entirely clear what the difference was between game and model?
As already mentioned the Game Color target at fantasy and scifi wargamers, providing alternatives to the old GW range. Model Color target at those who want to paint models, especially historical ones.
Another major difference is the quality of both ranges. Game Color has, from my point of view, severe problems with some shades. The viscosity changes as well as how glossy the paints are after they dried. And I don't speak about differences betreen differen paints in the range but different bottles of the same shade.
I've never recognised any of these problems with the Model Color or the Panzer Aces.
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Re: New GW Paint Range

Postby RoughRider » Sun Mar 25, 2012 6:52 pm

Eversor wrote:It was terrible. Well, not the paints, they are at least as good as the old ones, but the crowded GW store... ;)
The new Base colours are used similar to the old Foundation but there is not this nasty separation of liquid and pigments after you've dilluted it. Especially Ceramite White is great. Three layers of thinned down CW on black primer and you have a plain white miniature that doesn't look chalky.

I have used a few of the new paints and my impression was they were better than GW's previous versions; they seemed to stay in solution better- less stirring means less waste- and they flow off the brush nicer.
Last edited by RoughRider on Sun Mar 25, 2012 8:47 pm, edited 1 time in total.
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Re: New GW Paint Range

Postby BigMike » Sun Mar 25, 2012 7:12 pm

Anyone used the liquid greenstuff? i want to know how thick it dries. If someone could tell me if it dries thick enough to cover/soften the 'step' you get when you glue models with a base (e.g. Warlord Celts/ECW) onto another base i'd appreciate it!

especially if it was the 'right' answer ;)
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Re: New GW Paint Range

Postby westwaller » Sun Mar 25, 2012 7:20 pm

Are the stores still selling the old paints for a few days or have they changed already?

@BigMike- a bit of sanding on fairly coarse paper helps soften that 'step'. :)
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Re: New GW Paint Range

Postby BigMike » Sun Mar 25, 2012 7:50 pm

Cheers WW, Atm i'm coviring it using milliput and it's taking for-blooming-ever!
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Re: New GW Paint Range

Postby Augustus_Gaius » Sun Mar 25, 2012 8:06 pm

Augustus_Gaius wrote:weird how both dark angels green and orkhide shade both convert to Caliban green.. makes me wonder why they where separate to begin with :lol:
Caliban Green is identical to Dark Angels Green.

does that mean orkhide was the same as dark angels :D :lol:
Nice reference to the tempest in the name though ;)
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Re: New GW Paint Range

Postby RoughRider » Sun Mar 25, 2012 8:51 pm

I always felt that Orkhide was a poorly developed colour. What GW was after with the foundation paints were colours that would cover a black base coat in a single coat. Orkhide was a dark colour and dark colours cover black relatively well; what they really should have done was develop a Foundation colour that was somewhere between Dark Angels green and Scorpion green.
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Re: New GW Paint Range

Postby Eversor » Sun Mar 25, 2012 8:59 pm

westwaller wrote:Are the stores still selling the old paints for a few days or have they changed already?
They still sell the old paints, the new ones will be released on 7th April.
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Re: New GW Paint Range

Postby Colonel White » Mon Mar 26, 2012 8:34 am

Well I'm looking at this in a positive light . Yes it is expensive if you buy the whole range at once and so would the entire Vallejo range.

What I like about it which really isn't nothing new is the fact that it is a triad system which will help beginners understand the concept of highlighting and shading at an earlier stage in their development .THe triad system has been around us for years with the Foundry system. uNfortunataely these have not been easy to obtain except from Foundry themselves ,whith the postage rates they charge makes them prohibitvly expensive. So yes I welcome this range from GW ,which makes a triad system easily obtainable. ;)

Just hope it encouragres more GW gamers to game with painted figures but thats another topic..... :!:
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