I ran a game of Hail ceaser yesterday; we divided commands between three players. One of the guys proceeded to fail 4 consecutive command rolls which meant that his participation in the game was limited to making saving throws. Needless to say this was not an enjoyable game for him, and he said that he will not be playing again. Admittedly he was extremely unlucky to fail 4 straight rolls ( on LD 8) but a similar thing happened to me in Black Powder where I failed 4 consecutive command rolls and may as well have stayed at home. These experiences are not unique, which makes me wonder how viable is the LD mechanism for multiplayer games?
Is the alternative to give each player two commands, thus doubling their chance of passing their rolls (Or allowing a number of re-rolls?)

