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Moving with enemy proximity

Gentlemanly discourse about our Horse & musket rules. Pass the port, sir…
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Moving with enemy proximity

Postby Aradyon » Tue Nov 24, 2009 11:06 pm

Okay, re-reading the post, I agree, it does seem that way.

I guess we will experiment in our next game, but we might still use the two orders, as it has worked very well so-far.

Thanks.

By authority of the Ordo Lupus.
Aradyon
Aquilifer
 
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Moving with enemy proximity

Postby Rich Jones » Wed Nov 25, 2009 3:41 am

It will be down to who is playing the game I think ... with my mates at home we wouldn't abuse it and do anything that didn't feel right so could play the free and easy way. At the club with more annoying players it would be well abused with units sneaking around the flanks to do the 'buttocks of death' move etc ... so would go the order way I think.

Maybe I should just not play at the club !

Roll dice, have fun ... simple
Rich Jones
Cornicen
 
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Moving with enemy proximity

Postby Aradyon » Wed Nov 25, 2009 4:12 pm

NEVER. PLay at the club. Play at the club.

Even if people are annoying, playing BP, might bash some sense into them, as they are forced to be more casual. Either that, or they won't play and will keep measuring out micro-inches for Warhammer Fantasy while the others have a great tine.

By authority of the Ordo Lupus.
Aradyon
Aquilifer
 
Posts: 457
Joined: Tue Nov 11, 2008 3:02 am
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Moving with enemy proximity

Postby Aradyon » Wed Nov 25, 2009 4:12 pm

NEVER. PLay at the club. Play at the club.

Even if people are annoying, playing BP, might bash some sense into them, as they are forced to be more casual. Either that, or they won't play and will keep measuring out micro-inches for Warhammer Fantasy while the others have a great tine.

By authority of the Ordo Lupus.
Aradyon
Aquilifer
 
Posts: 457
Joined: Tue Nov 11, 2008 3:02 am
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